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121. Aura should have a holographic form that follows you around in CQ. - in Player Features and Ideas Discussion [original thread]
According to Sisi, she's not holographic anymore . She looks more like a very poorly drawn C3PO than anything else.
- by Jean Luc Lemmont - at 2014.12.03 15:44:47
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122. Fleet question - in EVE General Discussion [original thread]
Kagehisa Shintaro wrote: When you create an advert for a fleet and someone joins, the advert will remain until standings changes/boss changes OR if everyone but the boss leaves. If he is only one in fleet the advert will have to be renewed....
- by Jean Luc Lemmont - at 2014.12.03 15:29:38
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123. Sticky:Dev blog: A new Era of Clones - in EVE Information Portal [original thread]
Querns wrote: Medalyn Isis wrote: So standing penalites are harsh, answer = lets scrap standings. Medical clone mechanic doesn't offer interesting choices = lets scrap medical clones. I don't like losing implants when podded = lets remove ...
- by Jean Luc Lemmont - at 2014.12.02 18:16:45
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124. Sticky:Dev blog: A new Era of Clones - in EVE Information Portal [original thread]
Querns wrote: The fact that it is easy to avoid is precisely why it is being removed GÇö-áthere is no nuance to clone grades, and the penalty is so severe that there is no choice to comply. It adds no nuance and requires no skill to mitigate...
- by Jean Luc Lemmont - at 2014.12.02 18:11:02
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125. Sticky:Dev blog: A new Era of Clones - in EVE Information Portal [original thread]
Vartan Sarkisian wrote: CCP Terminus wrote: Valterra Craven wrote: You know what's funny? I've made this exact same argument to Greyscale et al about skillpoints: Quote: Skill point acquisition is very much tied to your subscription a...
- by Jean Luc Lemmont - at 2014.12.02 18:04:21
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126. Supercapital Construction : no SOV requirement - in Player Features and Ideas Discussion [original thread]
Death to all supers. Delete them all.
- by Jean Luc Lemmont - at 2014.12.02 15:08:04
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127. [Rhea] Corp Invitation Changes - in Test Server Feedback [original thread]
I am going to have to add my Nay vote on this one, at least not without some tweaking. Allowing players to accept corp invites while in space is a non-starter for a large portion of the community, and it was removed from the normal mechanics for ...
- by Jean Luc Lemmont - at 2014.12.02 14:50:37
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128. Caroline Star day-by-day GIF - in EVE General Discussion [original thread]
I'm waiting for the Puppeteer worlds to come flying by fleeing what is obviously the beginning of the end of the cluster.
- by Jean Luc Lemmont - at 2014.12.02 14:42:21
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129. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Lucas Kell wrote: Jean Luc Lemmont wrote: Actually he used the term bot aspirant correctly. And given that CODE coined the term, I'd be prepared to take their definition over yours pretty much any day. Considering CODE refer to actively pla...
- by Jean Luc Lemmont - at 2014.12.02 14:22:07
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130. 3D maps - in Player Features and Ideas Discussion [original thread]
Egravant Alduin wrote: Still the are dots with names .Nothing impressive like a space map should look.It can be improved and be simple at same time It's a map. What did you expect?
- by Jean Luc Lemmont - at 2014.12.01 21:19:41
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131. Oh geez, where to begin? [RETURNING TO EVE] - in EVE General Discussion [original thread]
Serene Repose wrote: Run about naked and wonder if Adam has a chick on the side, what's Caan's problem and will he and Abel ever get along? OOPS! Wrong Eve. Personally, I would have punched both Cain and Abel in the junk and told them to ...
- by Jean Luc Lemmont - at 2014.12.01 21:16:47
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132. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Nolak Ataru wrote: Revis Owen wrote: The sky's not going to fall on "normal multiboxers", Chicken Little. Clearly easy to distinguish them from bot-aspirant multiboxers. A "normal multiboxer" issues different commands from each client most o...
- by Jean Luc Lemmont - at 2014.12.01 21:14:45
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133. Recovering "lost" skillpoints - in Player Features and Ideas Discussion [original thread]
You have (inadvertantly I am sure) hit upon one of those ideas that gets posted about once a month, and invariably results in the same response. Also, no. AlphaWing wrote: Would anyone care to elaborate? Not really. It's been done to death...
- by Jean Luc Lemmont - at 2014.12.01 19:46:59
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134. Fleet question - in EVE General Discussion [original thread]
Spud Lazair wrote: I was in a fleet today with another player who is in different timezone. After a while i left the fleet to do some stuff indoors, then about 4hrs later i have returned to the game, the person is still online and they are show...
- by Jean Luc Lemmont - at 2014.12.01 19:33:33
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135. No Yule Lads this year? - in EVE General Discussion [original thread]
Darko Atlante wrote: Yule lads come 12th-24th, not on 1st of December. And if you are not nice you'll get a potato. We should all get a potato. There it is folks - confirmation that the Yule Lads are bringing the new Dominix model.
- by Jean Luc Lemmont - at 2014.12.01 18:08:22
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136. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Annihlator wrote: I tried to make a Ticket to ask about my own situation as i use a software-based KVM though CiD could only refer me right back to the topic which made me make the whole ticket. Normally when multiboxing i had always used a re...
- by Jean Luc Lemmont - at 2014.12.01 17:22:05
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137. Oh geez, where to begin? [RETURNING TO EVE] - in EVE General Discussion [original thread]
Lucrii Dei wrote: Find some nice people to play with. First order of business. ^-^ This. Find an active group of people to play with - they can help you fill in the gaps from your break. If njothing else, join Eve University for a while - at...
- by Jean Luc Lemmont - at 2014.12.01 16:21:38
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138. Hull Animations in Rhea, what do you think? - in EVE General Discussion [original thread]
Ranger 1 wrote: Jean Luc Lemmont wrote: What's the animation on the Bowhead? I played around with it some, but I didn't see anything that jumped out at me. Of course the ship is flipping huge, I may have just missed it. There are two panel...
- by Jean Luc Lemmont - at 2014.12.01 15:04:46
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139. Hull Animations in Rhea, what do you think? - in EVE General Discussion [original thread]
What's the animation on the Bowhead? I played around with it some, but I didn't see anything that jumped out at me. Of course the ship is flipping huge, I may have just missed it. Edit: Just saw you linked a vid, R1. Off to watch.
- by Jean Luc Lemmont - at 2014.12.01 14:52:46
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140. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Buldra wrote: Let me explain how its going to be. From the 1st January, i'm going to be unemployed with about 10 of my previous friends. However, i'm not going to go down without a fight, so in order for me to keep my subs running i'm going ...
- by Jean Luc Lemmont - at 2014.12.01 14:34:58
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